New Cards From Guardians Rising Revealed

Pokémon Sun and Moon: Guardians Rising is just a few short months away from releasing. The Pokémon Sun & Moon expansion did very well, it got players back into the game that have been away from it a long time while also bringing in some new ones (such as me). The hype for Guardians Rising is building as new cards are revealed, we have quite a few below to show you – and they look amazing! If you missed previous coverage, be sure to look here for the Elite Trainer Box featuring Tapu Koko!

Here is all of the new, known cards from Guardians Rising that we haven’t shown off before.


Glalie-SM2-143x200.jpg.pagespeed.ce.ZdbGw1zlSpGlalie
– Water – HP120

Stage 1 – Evolves from Snorunt

[W][W] Crunch: 40 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

[W][W][W] Raging Ice Ball: 70+ damage. If this Pokemon has any damage counters on it, this attack does 80 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 3

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wishiwashi-sm2-145x200.png.pagespeed.ce.2XU1wZLzoZWishiwashi – Water – HP30
Basic Pokemon

Ability: Schooling
Once during your turn (before your attack) you may switch this Pokemon with a Wishiwashi-GX in your hand. (It retains all attached cards, damage counters, Special Conditions, etc.).

[W] Sharpshooting: This attack does 10 damage to one of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: none

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wishiwashi-gx-sm2-143x200.png.pagespeed.ce.0L9qPcTF_UWishiwashi-GX – Water – HP210
Basic Pokemon

[W] Water Gun: 20 damage.

[W][W][W][C][C] Microburst Vortex: 120 damage. Discard a Special Energy card attached to your opponent’s Active Pokemon.

[W][W][W][C][C] Blue Surge GX: 220 damage. Move all Energy attached to this Pokemon to your Benched Pokemon in any way you like. (You can’t use more than 1 GX attack a game.)

When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3

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vanilluxe-sm2-143x200.jpg.pagespeed.ce.tCUVA2HwMrVanilluxe – Water – HP140
Stage 2 – Evolves from Vanillish

[W] Hail: This attack does 20 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][W] Frozen Breath: 80 damage. You may discard 2 [W] Energy attached to this Pokemon. If you do, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

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comfey-sm2-143x200.jpg.pagespeed.ce.zEfGzCBZMpComfey – Fairy – HP70
Basic Pokemon

Ability: Flower Shield
As long as this Pokemon is in play, each of your Pokemon with any Fairy Energy attached to it can’t be affected by Special Conditions, and remove all Special Conditions already on those Pokemon.

[Y][C] Sweet Kiss: 30 damage. Your opponent draws 1 card.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1

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Jangmo-o-GX-SM2-143x200.jpg.pagespeed.ce.Y20Ywr2CwSKommo-o-GX – Dragon – HP240
Stage 2 – Evolves from Hakamo-o

[C] Adamantine Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[L][F][C][C] Shred: 130 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

[L][F][C][C] Fierce Uppercut GX: 240 damage. (You can’t use more than 1 GX attack a game.)

When your Pokemon GX is Knocked Out, your opponent takes 2 Prize Cards.

Weakness: Fairy (x2)
Resistance: none
Retreat: 2

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Victini-SM2-179x200.jpg.pagespeed.ce.h8MS3xSBZ2Victini – Fire – HP70
Basic Pokemon

Ability: Victory Star
Once during your turn, after you flip any coins for an attack, you may ignore all effects of those coin flips and begin flipping those coins again. You can’t use more than 1 Victory Star Ability each turn.

[R][C] V Flame: 50 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1

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Goomy-SM2-143x200.jpg.pagespeed.ce.G6yEYvMvs7Goomy – Dragon – HP50
Basic Pokemon

[C] Bubble: Flip a coin. If heads, your opponent’s Active Pokemon is Paralyzed.

[W][Y] Tackle: 20 damage.

Weakness: Fairy (x2)
Resistance: none
Retreat: 1

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Alolan-Sandshrew-SM2-143x200.jpg.pagespeed.ce.kzTkNf1YpJAlolan Sandshrew – Water – HP60
Basic Pokemon

[.] Defense Curl: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

[W][C][C] Ice Ball: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1

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Alolan-Sandslash-SM2-143x200.jpg.pagespeed.ce.dgNa6f8eclAlolan Sandslash – Water – HP110
Stage 1 – Evolves from Alolan Sandshrew

Ability: Snow Shovel
Once during your turn (before your attack), you may draw 1 card.

[W][C][C] Smash Turn: 50 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

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Slowbro-SM2-141x200.jpg.pagespeed.ce.ZktLJXD9bkSlowbro – Psychic – HP110
Stage 1 – Evolves from Slowpoke

[C] Amnesia: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[P][C][C] Endeavor: 50+ damage. If this Pokemon is Poisoned or Burned, this attack does 80 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3

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Personally, I’m really loving that Kommo-o-GX card. Can’t wait to see what the Hyper Rare looks like. What cards that have been revealed so far are your favorite from Guardians Rising?

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