New Cards Revealed From The Guardians Rising Expansion

At the beginning of this week, we announced some new information regarding the Guardians Rising expansion set. This included announcements of most of the GX cards, as well as the confirmation of Alolan Vulpix and Ninetails. While we are still a little under three months away from the set releasing, that’s not stopping new leaks of cards in the set from showing up. We have the cards and the translations for four new cards from the Guardians Rising TCG expansion set!

First up we have Hala, which is a Trainer Card:

Hala – Trainer

Shuffle your hand into your deck and then draw 4 cards. If you’ve already used a GX attack this game, draw 7 cards instead.

You may play only 1 Supporter card during your turn (before your attack).


Next up is Tapu Bulu-GX, who is in the Guardians Rising Theme Deck!

Tapu Bulu-GX – Grass – HP180
Basic Pokemon

[G] Horn Attack: 30 damage.

[G][G][C] Nature’s Madness: 120+ damage. You may discard all Energy attached to this Pokemon. If you do, this attack does 60 more damage.

[G][G][C] Kapu Wild GX: 150 damage. Heal all of this Pokemon’s HP. (You can’t use more than 1 GX attack in a game.)

When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 3


Then we have Lycanroc-GX:

Lycanroc-GX – Fighting – HP200
Stage 1 – Evolves from Rockruff

Ability: Bloody Eye
When you play this Pokemon from your hand to evolve 1 of your Pokemon, you may switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

[F][C][C] Claw Swipe: 110 damage.

[F][C] Death Rogue GX: 50x damage. Does 50 damage times the number of your opponent’s Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Lastly we have the Stadium Card: Aether Paradise Conservation Area

Aether Paradise Conservation Area – Trainer

Each player’s Basic [G] and [L] Pokemon takes 30 less damage from opponent’s Pokemon’s attacks.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Pulling that Stadium card will definitely prove useful in the Pre-release Tournaments. What do you all think of these cards? Which one is your favorite of the four and why?


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